Patch NotesAugust 15, 2026

Zenith Roleplay Patch Notes — Version 0.6

By Zenith Staff

Zenith Roleplay Patch Notes — Version 0.6

Version 0.6 introduces dynamic job rates, balanced XP progression, stronger vehicle-interaction security, lower living costs, and major pricing adjustments across food, medicine, fuel, repairs, hunting supplies, and firearms.

Zenith Roleplay — Patch Notes

Version 0.6 • August 15, 2026

Version 0.6 introduces a dynamic civilian economy while improving job progression, strengthening vehicle-interaction security, reducing living expenses, and realigning prices across essential city services.


📈 Dynamic Market & Job Rates

Civilian job payouts are no longer permanently fixed at one static rate.

  • City market rates now fluctuate between 82% and 118%.
  • Market conditions change every 12–35 minutes.
  • Each payout receives an additional ±6% variation.
  • Typical payouts may range from approximately 77% to 125% of their baseline value.
  • Existing hard payout caps of $1,400 and $2,000 remain strictly enforced after all market calculations.

Market conditions are displayed through five activity levels:

  • Slow
  • Quiet
  • Normal
  • Busy
  • Boom

Use /jobrates at any time to check the currently active job multipliers.


💼 Job Ladder & XP Balancing

Fixed inverted or broken progression tiers affecting:

  • Dog Walker
  • Newspaper
  • Bus Driver

XP progression has also been normalized across several civilian careers to eliminate extreme jumps and inconsistent advancement.

XP Adjustments

  • Taxi: Experience earned per 100 meters reduced from 200 XP to 12 XP, matching Trucking progression.
  • Pilot: Replaced irregular XP jumps with a smooth progression ranging from 1 to 14 XP.
  • Hunter, Fishing, Bus, Newspaper, and Dog Walker: Rebalanced upper-tier XP ladders.

Starter contract rates remain unchanged. Only upper-rank payout ceilings were adjusted.

| Job | Previous Maximum | New Maximum |
| ---------------- | ---------------: | ----------: |
| Hunter | $360 | $310 |
| Dog Walker | $375 | $325 |
| Fishing | $525 | $435 |
| Newspaper | $350 | $315 |
| Bus Driver | $350 | $320 |
| Pilot — Per Stop | $165 | $155 |


🚫 Vehicle Interaction Security

  • Civilians can no longer force players into or out of vehicles through the G or F7 interaction menus.
  • Put In Vehicle and Get In Vehicle interactions are now restricted to authorized, on-duty emergency-service personnel.

Authorized organizations:

  • Police
  • Sheriff
  • Army
  • EMS

🏡 Housing & Living Costs

  • Utility and housing bills have been converted from hourly charges to daily billing cycles.
  • Total housing maintenance has been reduced from hundreds of dollars per hour to approximately $40–$95 per day.
  • Fixed excessive house food-delivery prices.
  • House delivery previously cost approximately $80–$160 and now follows normal retail pricing.

💵 Market Pricing Realignment

Several city services and essential items have received major price adjustments.

  • Hunter Sniper: Reduced from $95,000 to $50,000.
  • Hunting knives, axes, and ammunition now match Ammunation retail prices.
  • Pharmacy Medikit: Reduced from $400 to $120.
  • Replacement Phone: Reduced from $2,500 to $900.
  • Mechanic Full Repair: Base vehicle rate reduced from 10% to 5%.
  • Fuel Job Deposit: Reduced from $7,000 to $1,500, with an additional $750 trailer deposit.
  • Rebalanced Valet services, Fishing Kits, Scrapyard penalties, and Illegal Medic fees.

🍔 Convenience Store & Food Pricing

| Item | Previous Price | New Price |
| --------------------------------- | -----------------: | -------------------------: |
| Water | $15 | $5 |
| Sandwich | $25 | $8 |
| Grilled Cheese | $30 | $10 |
| Cola | $20 | $6 |
| Coffee | $25 | $7 |
| Candy | Not Sold | $4 |
| Beer | $25 | $12 |
| Whiskey | $85 | $35 |
| Phone Delivery — Sandwich & Water | Approximately $510 | Approximately $35 with tip |


🔫 Armory & Firearms Pricing

| Weapon or Item | Previous Price | New Price |
| ----------------------------- | -------------: | --------: |
| Pistol | $12,000 | $8,000 |
| Pump Shotgun | $32,000 | $18,000 |
| SMG | $35,000 | $22,000 |
| Carbine | $60,000 | $35,000 |
| Sniper | $110,000 | $65,000 |
| Pistol Ammunition — 10 Rounds | $500 | $150 |


Thank you for continuing to report issues and helping us build a fairer and more rewarding city economy.

Progression Balanced. Secured. Economy Fixed.

Zenith Roleplay — The City We Built Together

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